2D Shooter tutorial
Description:
This is a 2D Shooter project modeling basic skills in unity such as using scripts, custom environments, sounds, and user controls.
Modifications:
The three modifications I propose would be to change the aesthetic of the rounds so that they are all unique, changing how the ship can fire, and changing an enemy so that some are more valuable than others, giving the user a chance to chance the high point enemies.
Credits:
Created by Tyler Gyulveszi
Comments
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Your modifications sound good. Be sure in your complete project submission to list out clearly three things you want counted so we know what to look for when grading. You can also include more in that list of things you changed to highlight them for us if you do more.